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For esports organizers and organizations

You build the circuit. The system runs it.

Sign-ups, format, schedule, map veto and results on one canvas. Teams, players and staff come in with a single account and never fill in a roster twice.

Organizers

Pick the format. The circuit builds itself.

The same eight sign-ups, four different competitions. The left-hand column never moves: teams register once and the format is decided afterwards, with nothing exported and nobody asked for a roster twice.

Competition format

Sign-ups

Registered teams

Node · 8 accepted
#TeamServer
1Ghost eSportsLAN
2NexoraLAN
3Marea AltaLAS
4CobaltoLAS
5Tramoya GamingLAS
6Sala OscuraLAS
7BambalinasLAN
8ContrapesoLAS

The competition

Regular season

League · 8 teams
#TeamW-LPts
1Nexora6-118
2Sala Oscura6-118
3Ghost eSports5-215
4Tramoya Gaming4-312
5Marea Alta3-49
6Cobalto2-56
7Bambalinas1-63
8Contrapeso1-63

28 matches · round robin

Top 4 move on
Diagram of the system, with example teams. Not a screenshot of the editor.

Made-up teams and made-up results: a mock-up, not a live circuit. The canvas also builds a full Swiss and CasinoD, which this switch leaves out.

Organizations

The roster is not a list. It is the live contracts.

Create a roster per game and category, send the offer, and the person accepts it in their own portal. Whoever holds a live contract is on the roster — the day it ends, the slot frees itself. Up to 15 players and 5 staff per roster.

  • A roster per game

    One main, one academy and one women's squad for each game, each with its own servers and country.

  • Contracts, not a spreadsheet

    Offered, accepted or turned down, cancelled, and expiring on their own. With role, dedication, compensation and clauses.

  • Staff, not only players

    Coach, analyst, manager: their own contract and their own five slots, separate from the players'.

  • Both ways round

    Post a vacancy or find whoever is offering. The conversation, the tryout and the terms stay in one thread.

  • Your dates come first

    The days your roster blocks are days the organizer's calendar will not offer for a match.

  • With a minor, with a guardian

    If the person is under age, their guardian gets a copy of the offer and of the messages.

Match day

Veto the maps. Right here.

This is the session two captains open before a series. Ban a map and the other side answers.

Bo3 · ValorantSemi-final
Step 1 of 7
NexoraYouTramoya GamingBo3 · Valorant

Your ban

Tap a map to take it out of the series.

BanBanPickPickBanBanDecider
Map pool7 left

Nobody is on the other side: the rival is the system, answering with a fixed preference. In a real session the second captain is a person — and this is the screen they see.

Also

What else it takes off your hands

  • You decide who sees it

    Each circuit's page can be open, opened with a code, or private.

  • Bring your own crew

    Up to five collaborators running the circuit with you, each keeping their own account.

  • No commission

    We take no cut of registrations or prize money.

  • It stays on the record

    Every match, series and phase is filed on the circuit's public page.

Questions

Frequently asked questions

How do I get in?

Signing up creates one of two accounts: a competitor account, if you play or work as staff, or an organization account, if you run a team. Both are self-serve. Organizer access — the one that lets you build circuits — is added on top of an organization account by redeeming an invitation code.

Does it work with my game?

Circuits run on Valorant and League of Legends today. Standings, brackets, calendar and the public record do not care which game you play, so the list grows as each game's full chain — registration, pick and ban, scoreboard — is finished. The other games in the catalogue can hold ranks and accounts, but not a circuit yet.

What are the limits?

For a circuit: three active at a time, up to 64 teams and 40 canvas nodes each, and up to 5 collaborators. A circuit you have finished stops counting against the three. For a roster: up to 15 players and 5 staff, counted from live contracts. Those are the numbers the software enforces, not a rounded-up promise.

Can I invite my crew?

If you organize, yes: up to five collaborators on your company, each keeping their own account and their own portal, editing the circuits alongside you. Only the owner invites and removes people. An organization, on the other hand, is a single account — the players and staff have their own, and they reach it through their contract.

Can an organization add me to its roster without asking?

No. An organization can only send an offer; the contract exists as pending until the person accepts it from their own portal, and only they can accept or reject it. The same goes the other way: nobody shows up in the search until they publish their own availability. If the person is under age, their guardian receives a copy.

Do you take a cut of registrations or prize money?

No. National Gaming League never handles your entry fees or your prize pool: registrations are marked as paid by you, and the money never passes through us.

Where do the results end up?

On the circuit's public page, which keeps the standings, the brackets and the champion. You choose whether that page is open to anyone, reachable with a code, or private.

The broadcast package — OBS overlays and a live scoreboard — is a separate product, and it is still being built. See the roadmap

Start today

Take your side of it.

Create the organization, build the roster, sign the first contract — or redeem your code and chain the first phase.

Create your organization
BACKSTAGE

Circuits, rosters and contracts for esports organizers and organizations. Made in Costa Rica.

Competition

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